You are now entering the PC Anatomy portal

Explore the areas of information pertaining to all things computer based
with many assorted selections of inquiry to further delve into this realm.

main pic

Yoke

index img

In a computing context, a yoke refers to a hardware input device designed for flight simulation games. Resembling the control column in an actual airplane cockpit, it allows a player to maneuver a virtual aircraft by providing realistic control over pitch (pushing and pulling) and roll (turning left and right).

Primary features

Realistic controls: Flight simulator yokes mimic the feel of flying a real aircraft and can include a variety of realistic buttons, switches, and an 8-way "point-of-view" (POV) hat switch for looking around the virtual cockpit.

Throttle quadrant: Many yoke systems are bundled with a separate throttle quadrant. This unit contains levers that can be configured to control the throttle, mixture, and propeller pitch, which is essential for simulating multi-engine aircraft.

Modular design: Major manufacturers like Logitech and Honeycomb offer modular systems, allowing users to expand their setup with other peripherals. These can include rudder pedals, radio panels, and instrument panels for a more complete and immersive simulated cockpit.

Force feedback (high-end models): Higher-end and more expensive yokes may include force feedback, which adds a layer of realism by simulating the aerodynamic forces a pilot would feel. This can include feeling the controls get heavier with increased airspeed or the "buffet" before a stall