Yoke
In a computing context, a yoke refers to a hardware input device designed for flight simulation games. Resembling the control column in an actual airplane cockpit, it allows a player to maneuver a virtual aircraft by providing realistic control over pitch (pushing and pulling) and roll (turning left and right).
Primary features
Realistic controls: Flight simulator yokes mimic the feel of flying a real aircraft and can include a variety of realistic buttons, switches, and an 8-way "point-of-view" (POV) hat switch for looking around the virtual cockpit.
Throttle quadrant: Many yoke systems are bundled with a separate throttle quadrant. This unit contains levers that can be configured to control the throttle, mixture, and propeller pitch, which is essential for simulating multi-engine aircraft.
Modular design: Major manufacturers like Logitech and Honeycomb offer modular systems, allowing users to expand their setup with other peripherals. These can include rudder pedals, radio panels, and instrument panels for a more complete and immersive simulated cockpit.
Force feedback (high-end models): Higher-end and more expensive yokes may include force feedback, which adds a layer of realism by simulating the aerodynamic forces a pilot would feel. This can include feeling the controls get heavier with increased airspeed or the "buffet" before a stall