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Client

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A client computer is a device or application that requests and receives services or resources from a server within a client-server model network. It's the user-facing endpoint in a system, with users interacting directly with the client to make requests, such as browsing a website or checking email. Servers, in contrast, are powerful computers or software that host and provide the requested information or services.

Key characteristics of a client computer:

Initiates requests: A client's primary role is to start communication by requesting services from a server.

Receives services: It processes the responses from the server, displaying web pages, emails, or other data.

User interface: Clients often provide a user interface, allowing people to interact with applications and data.

Typ

es: Clients can be hardware (like laptops and smartphones) or software (like web browsers or email programs). Examples:

Common client examples include: A web browser requesting a webpage from a web server. An email program like Microsoft Outlook connecting to an email server to send and receive messages. A computer using a DNS client to look up a website's IP address on a DNS server.