Client
A client computer is a device or application that requests and receives services or resources from a server within a client-server model network. It's the user-facing endpoint in a system, with users interacting directly with the client to make requests, such as browsing a website or checking email. Servers, in contrast, are powerful computers or software that host and provide the requested information or services.
Key characteristics of a client computer:
Initiates requests: A client's primary role is to start communication by requesting services from a server.
Receives services: It processes the responses from the server, displaying web pages, emails, or other data.
User interface: Clients often provide a user interface, allowing people to interact with applications and data.
Typ
es: Clients can be hardware (like laptops and smartphones) or software (like web browsers or email programs).
Examples:
Common client examples include: A web browser requesting a webpage from a web server. An email program like Microsoft Outlook connecting to an email server to send and receive messages. A computer using a DNS client to look up a website's IP address on a DNS server.